Feedback Loop
2025
Senior capstone interactive installation that uses webcam-based emotion and gesture input to trigger real-time audio and visuals. I developed the system in Python and Processing, including interaction logic, visual behavior, testing, and gallery presentation.
Squirell Eat Squirell
2025
Arcade squirrel-survival game built in p5.js. Eat acorns and smaller squirrels to grow, avoid larger squirrels, and reach "Omega Squirrel" status to win.
Gravity Gauntlet
2025
Arcade-style physics game where players drop three balls through obstacles and into randomized score zones. Built in p5.js with responsive collision behavior, anti-stall mechanics, and tiered final rankings.
Seasons of Self
2025
Interactive generative art piece where users plant emotion-based flowers that evolve through changing seasons. Built in p5.js with procedural poetry, and ambient synthesized audio.